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Frame by Frame Ninja
Learn the hardcore way of animating, one drawing at a time – and master the skills necessary to be a frame-by-frame Ninja.
What is this course about?
This course will teach you the entire process of cel animation, but way more than a software tutorial or a specific technique, you will learn the actual skills and principles that make any kind of animation look good.
We will start by understanding the fundamentals of drawing, what makes a good pose and how to show a character’s emotions through facial expressions. You will dive into the principles of animation and learn the key to creating convincing movement. Finally, we’ll get to those dynamic shots with awesome camera moves. All the classes are filled with practical exercises so you can absorb and apply the things you’ve learned.
By the end of this, you will be able to create your own cel-animated shot from start to finish and learn extremely important concepts that will take your animation skills to a whole new level.
What will I learn?
LESSON #1 : Drawing Fundamentals and Posing
In the first lesson, you will learn how to think when you draw, using a process that makes sure your character poses have life and volume.
– Part 1: Structure
– Part 2: Gesture and Posing
– Part 3: Drawing Characters
LESSON #2: The Face and the Expressions
We’ll go over the basic construction of the head, and understand how to draw relatable characters through strong facial expressions.
– Part 1: Basic Anatomy of the Face
– Part 2: Basic Knowledge of Expressions
– Part 3: Specific Combinations
LESSON #3: The Animation Principles
Here you’ll understand and apply the 12 principles of animation developed by the great masters of the craft, as well as get into other very useful tips and tricks.
– Part 1: Solid Drawing, Timing, Easing and Squash & Stretch
– Part 2: Arcs and Follow-through
– Part 3: Anticipation, Secondary Action, and other principles
LESSON #4 : Breakdowns and Animating a Simple Shot
In this class, we will deeply cover breakdowns, the key to understanding and controlling movement. We will also apply that knowledge – creating a whole new shot from scratch.
– Part 1: Breakdowns
– Part 2: Animating a Simple Shot (Rough, Tie-Down, and Inbetweens)
– Part 3: Animating a Simple Shot (Clean & Color)
LESSON #5: Dynamic Shots and Camera Moves
You are finally ready for some more advanced stuff, and here we will cover dynamic timing for action shots, as well as some very important concepts on camera moves.
– Part 1: Camera Moves
– Part 2: Dynamic Timing
LESSON #6: Animating a Complex Shot: Planning and Roughing
From this class on, you will closely follow the process of animating a complex action shot. In this class, we will go from coming up with the idea, to planning and refining it to the point where it’s ready to tie down.
LESSON #7: Animating a Complex Shot: Tie down and inbetweens
Continuing the process, we will work our way through making actual drawings on model from our roughs, and adding good inbetweens that don’t spoil our timing, but actually enhance it.
LESSON #8: Animating a Complex Shot: Clean & Color
Finally, we will clean and color our shot using specific techniques that make the process a whole more efficient. By the end of this, you should be able to create your own hand-drawn animated shot from scratch.
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